GARZOTTO, FRANCA
 Distribuzione geografica
Continente #
AS - Asia 11.717
NA - Nord America 6.028
EU - Europa 3.612
SA - Sud America 2.253
AF - Africa 256
OC - Oceania 24
Continente sconosciuto - Info sul continente non disponibili 3
Totale 23.893
Nazione #
US - Stati Uniti d'America 5.672
SG - Singapore 4.098
CN - Cina 2.629
VN - Vietnam 1.951
IT - Italia 1.865
BR - Brasile 1.673
HK - Hong Kong 924
KR - Corea 559
FR - Francia 411
BD - Bangladesh 379
RU - Federazione Russa 354
DE - Germania 242
IN - India 242
AR - Argentina 239
ID - Indonesia 167
MX - Messico 149
CA - Canada 130
IQ - Iraq 119
TR - Turchia 104
IE - Irlanda 101
GB - Regno Unito 100
NL - Olanda 100
EC - Ecuador 97
CO - Colombia 89
PK - Pakistan 79
ZA - Sudafrica 72
AT - Austria 58
FI - Finlandia 58
ES - Italia 55
PH - Filippine 53
JP - Giappone 51
MY - Malesia 50
SA - Arabia Saudita 48
UA - Ucraina 47
UZ - Uzbekistan 44
VE - Venezuela 41
PY - Paraguay 39
SE - Svezia 38
PL - Polonia 35
MA - Marocco 33
EG - Egitto 30
CL - Cile 29
TN - Tunisia 27
CH - Svizzera 26
JO - Giordania 23
KE - Kenya 23
PE - Perù 21
UY - Uruguay 20
TW - Taiwan 19
AU - Australia 17
JM - Giamaica 17
TH - Thailandia 17
LB - Libano 16
IL - Israele 15
KZ - Kazakistan 14
LT - Lituania 14
OM - Oman 14
GR - Grecia 13
BG - Bulgaria 12
DZ - Algeria 12
IR - Iran 12
PT - Portogallo 12
AE - Emirati Arabi Uniti 11
ET - Etiopia 11
NP - Nepal 11
CR - Costa Rica 10
DO - Repubblica Dominicana 10
NG - Nigeria 10
PS - Palestinian Territory 10
SN - Senegal 10
SY - Repubblica araba siriana 10
AZ - Azerbaigian 9
HN - Honduras 9
AL - Albania 8
KW - Kuwait 8
PA - Panama 8
RO - Romania 8
DK - Danimarca 7
RS - Serbia 7
BH - Bahrain 6
CZ - Repubblica Ceca 6
HR - Croazia 6
NZ - Nuova Zelanda 6
KG - Kirghizistan 5
SV - El Salvador 5
AM - Armenia 4
BO - Bolivia 4
GA - Gabon 4
GT - Guatemala 4
LY - Libia 4
MD - Moldavia 4
NI - Nicaragua 4
NO - Norvegia 4
QA - Qatar 4
AO - Angola 3
CI - Costa d'Avorio 3
EE - Estonia 3
LV - Lettonia 3
MM - Myanmar 3
PR - Porto Rico 3
Totale 23.843
Città #
Singapore 1.919
San Jose 1.210
Hong Kong 904
Ashburn 874
Hefei 851
Ho Chi Minh City 651
Milan 644
Seoul 539
Hanoi 491
Dallas 332
Chicago 321
Los Angeles 275
Lauterbourg 248
Rome 198
New York 182
Beijing 150
Buffalo 150
São Paulo 130
Boardman 113
Dublin 97
Council Bluffs 91
Ann Arbor 89
The Dalles 87
Santa Clara 82
Mexico City 79
Frankfurt am Main 77
Da Nang 73
Haiphong 71
Guangzhou 68
Jakarta 67
Figino 61
Rio de Janeiro 57
Shanghai 55
Orem 54
Turin 50
Toronto 45
Biên Hòa 44
Baghdad 42
Guayaquil 40
Montreal 40
Brasília 39
Tashkent 38
Hải Dương 37
Munich 37
Moscow 36
Nuremberg 35
Tokyo 35
Quận Bình Thạnh 34
Denver 31
Quito 29
Dhaka 28
Naples 28
Curitiba 27
Ha Long 27
Kuala Lumpur 27
Porto Alegre 27
Bologna 26
Buenos Aires 26
Thái Bình 26
Can Tho 25
Changsha 25
Chennai 25
Helsinki 25
Johannesburg 25
Belo Horizonte 24
Salvador 24
Warsaw 24
Brescia 23
Houston 23
Ankara 22
Düsseldorf 22
Quận Một 22
Atlanta 21
Campinas 21
Kent 21
Medellín 21
Vũng Tàu 21
Washington 21
Amsterdam 20
Brooklyn 20
Lahore 20
Vienna 20
Chaozhou 19
Ninh Bình 19
Riyadh 19
Santo André 19
Shenzhen 19
Xi'an 19
Amman 18
Handan 18
Istanbul 18
Nairobi 18
Phoenix 18
Salt Lake City 18
Turku 18
Cape Town 17
Chandler 17
London 17
Ribeirão Preto 17
San Francisco 17
Totale 12.984
Nome #
Wildcard: A wearable virtual reality storytelling tool for children with intellectual developmental disability 556
Predicting developmental language disorders using artificial intelligence and a speech data analysis tool 311
Design Patterns of Technology-based Therapeutic Activities for Children with Language Impairments: A Psycholinguistic-Driven Approach 296
Using Socially Assistive Robots In Speech-Language Therapy For Children With Language Impairments 267
Grasping the Grammar with Moovy: a Tangible User Interface to Train Linguistic Skills in Children 225
Remote Screening for Developmental Language Disorder in Bilingual Children: Preliminary Validation in Spanish–Italian Speaking Preschool Children 225
Remote Dyslexia Screening for Bilingual Children 222
Whom would you like to talk with: Exploring conversational agents for children's linguistic assessment 218
Using HoloLens Mixed Reality to research correlations between language and movement: a case study 194
Magika, a Multisensory Environment for Play, Education and Inclusion 193
VIC — A Tangible User Interface to train memory skills in children with Intellectual Disability 187
A Pilot Study on Interactive Multisensory Environments for Neuropsychological Assessment 184
Explore 360° VR to Improve the Ecological Validity of Screening Tests on Cognitive Functions 179
Smart buckets: An interactive interface enabling sensory integration 173
Assessing LLMs Responses in the Field of Domestic Sustainability: An Exploratory Study 172
Ecological Momentary Assessment Tools: Lessons Learned from an {HCI} Perspective 171
Hololimb: Mixed Reality to Alleviate Phantom Upper Limb Pain 170
Expecting the unexpected in participatory design 167
LLMs of Catan: Exploring Pragmatic Capabilities of Generative Chatbots Through Prediction and Classification of Dialogue Acts in Boardgames' Multi-party Dialogues 163
Interactive Multisensory Environments for Primary School Children 158
Meeting the needs of people with Neuro-Developmental Disorder through a phygital approach 156
Conversational Agents in Therapeutic Interventions for Neurodevelopmental Disorders: A Survey 153
Empowering Persons with Autism Through Cross-Reality and Conversational Agents 152
Multimodal Interaction for Persons with Autism: The 5A Case Study 148
Social matchup: Collaborative games in wearable virtual reality for persons with neurodevelopmental disorders 148
A conversational agent for emotion expression stimulation in persons with neurodevelopmental disorders 147
Boris: a Spoken Conversational Agent for Music Production for People with Motor Disabilities 146
MusicTraces: A collaborative music and paint activity for autistic people 146
The Conversational Agent “Emoty” Perceived by People with Neurodevelopmental Disorders: Is It a Human or a Machine? 143
Speak in Public: an Innovative Tool for the Treatment of Stuttering through Virtual Reality, Biosensors, and Speech Emotion Recognition 143
Exploring the Potential of Speech-based Virtual Assistants in Mixed Reality Applications for People with Cognitive Disabilities 141
Exploring Communication among people with Neurodevelopmental Disorder during Cooperative Play in Augmented and Virtual Reality 140
Social MatchUP - a Memory-like Virtual Reality Game for the Enhancement of Social Skills in Children with Neurodevelopmental Disorders 139
Delivering Green Persuasion Strategies with a Conversational Agent: a Pilot Study 137
Musical and Conversational Artificial Intelligence 137
Deception of the “elephant in the room”: Invisible auditing multi-party conversations to support caregivers in cognitive behavioral group therapies 136
"How Would You Communicate With a Robot?": People with Neourodevelopmental Disorder's Perspective 136
From User Needs to Smart Ecosystems Through LLMs: The Smartifier Case Study 131
Two Explorative Studies on Tangible Augmented Reality for Neurodevelopmental Disorders 125
Training Attention Skills in Individuals with Neurodevelopmental Disorders Using Virtual Reality and Eye-Tracking Technology 125
MakeNodes: Opening connected-IoT making to people with intellectual disability 123
Multisensory Training Intervention for Hearing Impaired Children: Preliminary Results of a Pilot Study 121
Trail Making Test in a Multisensory Environment: A Case Study 119
Ask Your Data - Supporting Data Science Processes by Combining AutoML and Conversational Interfaces 119
Modelling the bioinformatics tertiary analysis research process 118
Phygital interfaces for people with intellectual disability: an exploratory study at a social care center 118
Integrating human-robot and motion-based touchless interaction for children with intellectual disability 115
IDC '09: Proceedings of the 8th International Conference on Interaction Design and Children 115
Multimodal Conversational Agents for People with Neurodevelopmental Disorders 114
The Impact of Social Environment and Interaction Focus on User Experience and Social Acceptability of an Augmented Reality Game 111
Leafy: Enhancing Home Energy Efficiency through Gamified Experience with a Conversational Smart Mirror 111
Spektrum Patholinguistik Band 14. Schwerpunktthema: Klick für Klick: Schritte in der digitalen Sprachtherapie 110
CANDY: a framework to design Conversational AgeNts for Domestic sustainabilitY 110
MagicMuseum: Team-based Experiences in Interactive Smart Spaces for Cultural Heritage Education 109
International Cultural Heritage Informatics Meeting: Proceedings from ICHIM 2001 - Volume 1: Full Papers 108
Tools for designing hyperdocuments 107
Designing Home Automation Routines Using an LLM-Based Chatbot 107
Conceptual Modeling of Multisensory Smart Spaces 106
Multicriteria Decision Analysis and Conversational Agents for Children with Autism 105
What is the Best Action for Children to" Wake Up" and" Put to Sleep" a Conversational Agent? A Multi-Criteria Decision Analysis Approach 103
Proceedings of the International Working Conference on Advanced Visual Interfaces, AVI' 14, Como, Italy, May 27-29, 2014 103
Designing Multichannel Web Applications as “Dialogue Systems”: the Idm Model 102
GeCoAgent: A Conversational Agent for Empowering Genomic Data Extraction and Analysis 102
Do You Speak Holo? A Mixed Reality Application for Foreign Language Learning in Children with Language Disorders 102
Emoty: an Emotionally Sensitive Conversational Agent for People with Neurodevelopmental Disorders 102
Shared Boundary Interfaces: Can One Fit All? A Controlled Study on Virtual Reality vs Touch-Screen Interfaces on Persons with Neurodevelopmental Disorders 101
MemHolo: mixed reality experiences for subjects with Alzheimer’s disease 100
Child-computer interaction SIG: Looking forward after 18 years 100
Show, Don’t Tell. Reflections on the Design of Multi-modal Conversational Interfaces 98
Smemo: a Multi-modal Interface Promoting Children's Creation of Personal Conversational Agents 98
Children's co-design and inclusive education 98
Content-Based Video Recommendation System Based on Stylistic Visual Features 97
A huggable, mobile robot for developmental disorder interventions in a multi-modal interaction space 96
Enhancing Conversational Troubleshooting with Multi-modality: Design and Implementation 96
Web Engineering at the frontiers of the Web 2.0: Design Patterns for online 3D Multiuser Spaces 96
Exploring engagement with robots among persons with neurodevelopmental disorders 96
Combining Virtual and Augmented Reality to improve daily autonomy for people with Autism Spectrum Disorder 96
Exploring motion-based touchless games for autistic children's learning 95
Crime Story as a Tool for Scientific and Technological Outreach 94
Influence of Interactivity and Social Environments on User Experienceand Social Acceptability in Virtual Reality 93
MCTK: a Multi-modal Conversational Troubleshooting Kit for supporting users in web applications 92
Puffy - An inflatable robotic companion for pre-schoolers 91
Bringing Cultural Heritage into Primary School Classrooms through Web technology: The “Milano Romana Tecnologica” Case-Study 91
Multisensory Climbing in the Magic Room 91
SUE Inspection: A Systematic and Effective Method for Usability Evaluation of Hypermedia 90
Wearable immersive virtual reality for children with disability: A case study 90
User-Centric vs. System-Centric Evaluation of Recommender Systems 90
Emotify: Emotional game for children with autism spectrum disorder based-on machine learning 90
WIYE: Building a corpus of children's audio and video recordings with a story-based app 89
Engaging children with neurodevelopmental disorder through multisensory interactive experiences in a smart space 89
A Framework for Hypermedia Design and Usability Evaluation 89
Empowering caregivers in multisensory smart spaces for education and therapy 89
Blending robots and full-body interaction with large screens for children with intellectual disability 88
Towards Empathic Conversational Interaction 88
Conversational Agents to Promote Children’s Verbal Communication Skills 88
WAYZ: A co-designed touch-ready game for children with special needs to assess and improve visual perception skills 87
Hints of uncanny utterances in a disrupted interaction continuum 87
Investigating the Persuasion Potential of Recommender Systems from a Quality Perspective: an Empirical Study 86
Embodied Learning in Immersive Smart Spaces 85
Developing Participatory Methods to Consider the Ethics of Emerging Technologies for Children 85
Totale 13.249
Categoria #
all - tutte 69.787
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 69.787


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022106 11 7 15 16 8 8 0 13 5 4 10 9
2022/2023277 12 20 5 24 15 37 19 7 91 15 14 18
2023/2024595 19 27 54 73 67 145 83 12 50 15 7 43
2024/20253.402 62 82 36 53 247 129 228 121 237 329 401 1.477
2025/202619.779 2.282 2.526 1.854 2.794 1.180 604 2.173 1.029 1.506 1.516 675 1.640
2026/2027486 486 0 0 0 0 0 0 0 0 0 0 0
Totale 24.740