Our understanding of the effectiveness of motion-based touchless games for autistic children is limited, because of the small amount of empirical studies and the limits of our current knowledge on autism. This paper offers two contributions. First, we provide a survey and a discussion of the existing literature. Second, we describe a field study that extends the current body of empirical evidence of the potential benefits of touchless motion-based gaming for autistic children. Our research involved five autistic children and one therapist in the experimentation of a set of Kinect games at a therapeutic center for a period of two and a half months. Using standardized therapeutic tests, observations during game sessions, and video analysis of over 20 hours of children's activities, we evaluated the learning benefits in relationship to attentional skills and explored several factors in the emotional and behavioral sphere. Our findings show improvements of the considered learning variables and help us to better understand how autistic children experience motion-based touchless play. Overall, our research sheds a light on the opportunities offered full body touchless games for therapy and education of these special users.

Bartoli, L., Corradi, C., Garzotto, F., Valoriani, M. (2013). Exploring motion-based touchless games for autistic children's learning. In IDC '13: Proceedings of the 12th International Conference on Interaction Design and Children (pp.102-111) [10.1145/2485760.2485774].

Exploring motion-based touchless games for autistic children's learning

Garzotto, F;
2013

Abstract

Our understanding of the effectiveness of motion-based touchless games for autistic children is limited, because of the small amount of empirical studies and the limits of our current knowledge on autism. This paper offers two contributions. First, we provide a survey and a discussion of the existing literature. Second, we describe a field study that extends the current body of empirical evidence of the potential benefits of touchless motion-based gaming for autistic children. Our research involved five autistic children and one therapist in the experimentation of a set of Kinect games at a therapeutic center for a period of two and a half months. Using standardized therapeutic tests, observations during game sessions, and video analysis of over 20 hours of children's activities, we evaluated the learning benefits in relationship to attentional skills and explored several factors in the emotional and behavioral sphere. Our findings show improvements of the considered learning variables and help us to better understand how autistic children experience motion-based touchless play. Overall, our research sheds a light on the opportunities offered full body touchless games for therapy and education of these special users.
paper
Autistic children; Learning; Motion-based touchless interaction;
English
IDC '13: Interaction Design and Children 2013 - June 24 - 27, 2013
2013
IDC '13: Proceedings of the 12th International Conference on Interaction Design and Children
9781450319188
2013
2013
102
111
none
Bartoli, L., Corradi, C., Garzotto, F., Valoriani, M. (2013). Exploring motion-based touchless games for autistic children's learning. In IDC '13: Proceedings of the 12th International Conference on Interaction Design and Children (pp.102-111) [10.1145/2485760.2485774].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10281/553816
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