This paper presents Social MatchUP, a multiplayer Virtual Reality game for children with Neurodevelopmental Disorders (NDD). Shared virtual reality environments (SVREs) allow NDD children to interact in the same virtual space, but without the possible discomfort or fear caused by having a real person in front of them. Social MatchUP is a simple Concentration-like game, run on smartphones, where players should communicate to match up all the pairs of images they are given. Because every player can only interact with half of the pictures, but can see what his companion is doing, the game improves social and communication skills, and can be used also as a learning tool. A simple and easy-to-use customization tool was also developed to let therapists and teachers adapt the game context to the needs of the children they take care of.

Loiacono, T., Trabucchi, M., Messina, N., Matarazzo, V., Garzotto, F., Beccaluva, E. (2018). Social MatchUP - a Memory-like Virtual Reality Game for the Enhancement of Social Skills in Children with Neurodevelopmental Disorders. In Conference on Human Factors in Computing Systems - Proceedings (pp.1-6). New York : ASSOC COMPUTING MACHINERY [10.1145/3170427.3188525].

Social MatchUP - a Memory-like Virtual Reality Game for the Enhancement of Social Skills in Children with Neurodevelopmental Disorders

Beccaluva, EA
2018

Abstract

This paper presents Social MatchUP, a multiplayer Virtual Reality game for children with Neurodevelopmental Disorders (NDD). Shared virtual reality environments (SVREs) allow NDD children to interact in the same virtual space, but without the possible discomfort or fear caused by having a real person in front of them. Social MatchUP is a simple Concentration-like game, run on smartphones, where players should communicate to match up all the pairs of images they are given. Because every player can only interact with half of the pictures, but can see what his companion is doing, the game improves social and communication skills, and can be used also as a learning tool. A simple and easy-to-use customization tool was also developed to let therapists and teachers adapt the game context to the needs of the children they take care of.
abstract + poster
Customization; Head-Mounted Display; Multi-user; Neurodevelopmental Disorders (NDD); Remote sessions; Social VR; Wearable Immersive Virtual Reality (WIVR) games;
English
2018 CHI Conference on Human Factors in Computing Systems, CHI EA 2018 - 21 April 2018through 26 April 2018
2018
Conference on Human Factors in Computing Systems - Proceedings
9781450356213
2018
2018-April
1
6
LBW619
reserved
Loiacono, T., Trabucchi, M., Messina, N., Matarazzo, V., Garzotto, F., Beccaluva, E. (2018). Social MatchUP - a Memory-like Virtual Reality Game for the Enhancement of Social Skills in Children with Neurodevelopmental Disorders. In Conference on Human Factors in Computing Systems - Proceedings (pp.1-6). New York : ASSOC COMPUTING MACHINERY [10.1145/3170427.3188525].
File in questo prodotto:
File Dimensione Formato  
Loiacono-2018-CHI-VoR.pdf

Solo gestori archivio

Descrizione: Intervento a convegno
Tipologia di allegato: Publisher’s Version (Version of Record, VoR)
Licenza: Tutti i diritti riservati
Dimensione 2.39 MB
Formato Adobe PDF
2.39 MB Adobe PDF   Visualizza/Apri   Richiedi una copia

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10281/407217
Citazioni
  • Scopus 8
  • ???jsp.display-item.citation.isi??? 0
Social impact