Web applications have become fundamental to our lives, thus testing methods ensuring their quality are essential. Usually, Web test automation frameworks and tools use locators to interact with the GUI, serving as hooks to the widgets within Web pages. However, locators are known to be one of the most significant points of fragility in Web testing, due to their susceptibility to rapid software evolution impacting the Web pages structure. While gamification strategies have been recently incorporated into the Web testing process to increase testers engagement, by means of tasks and rewards tailored around test activities, they have not yet been applied to locators robustness. In this paper, we introduce TestQuest, a tool under development that adapts gamification to improve locators robustness, by employing evaluation metrics and best practices designed to make testing via locators more engaging for testers, potentially enhancing the overall test quality.

Clerissi, D., Leotta, M., Ricca, F. (2024). A Gaming Quest to Improve Web Locators Robustness. In Gamify 2024: Proceedings of the 3rd ACM International Workshop on Gamification in Software Development, Verification, and Validation (pp.10-17). Association for Computing Machinery, Inc [10.1145/3678869.3685684].

A Gaming Quest to Improve Web Locators Robustness

Clerissi D.;
2024

Abstract

Web applications have become fundamental to our lives, thus testing methods ensuring their quality are essential. Usually, Web test automation frameworks and tools use locators to interact with the GUI, serving as hooks to the widgets within Web pages. However, locators are known to be one of the most significant points of fragility in Web testing, due to their susceptibility to rapid software evolution impacting the Web pages structure. While gamification strategies have been recently incorporated into the Web testing process to increase testers engagement, by means of tasks and rewards tailored around test activities, they have not yet been applied to locators robustness. In this paper, we introduce TestQuest, a tool under development that adapts gamification to improve locators robustness, by employing evaluation metrics and best practices designed to make testing via locators more engaging for testers, potentially enhancing the overall test quality.
paper
Gamification; Locator; Page Object; Test Robustness; Web Testing;
English
3rd ACM International Workshop on Gamification in Software Development, Verification, and Validation, Gamify 2024, Co-located with: ISSTA 2024 - 17 September 2024
2024
Coppola, R; Ardito, L; Fraser, G; Leotta, M
Gamify 2024: Proceedings of the 3rd ACM International Workshop on Gamification in Software Development, Verification, and Validation
9798400711138
2024
10
17
open
Clerissi, D., Leotta, M., Ricca, F. (2024). A Gaming Quest to Improve Web Locators Robustness. In Gamify 2024: Proceedings of the 3rd ACM International Workshop on Gamification in Software Development, Verification, and Validation (pp.10-17). Association for Computing Machinery, Inc [10.1145/3678869.3685684].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10281/620201
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