Storytelling, edutainment, and collaborative interaction are all powerful paradigms to promote learning in young kids. The FaTe2 project offers a combination of these paradigms by providing a web based, multi-user, two and three dimensions virtual space where children (aged 7-11) can meet, chat, explore, play, and perform Storytelling activities in collaboration. The paper describes the background of FaTe2, its educational motivations, its design solutions, and its implementation approach.

Garzotto, F., Forfori, M. (2006). FaTe2: Storytelling Edutainment Experiences in 2D and 3D Collaborative Spaces. In IDC '06: Proceedings of the 2006 conference on Interaction design and children (pp.113-116) [10.1145/1139073.1139102].

FaTe2: Storytelling Edutainment Experiences in 2D and 3D Collaborative Spaces

Garzotto, F;
2006

Abstract

Storytelling, edutainment, and collaborative interaction are all powerful paradigms to promote learning in young kids. The FaTe2 project offers a combination of these paradigms by providing a web based, multi-user, two and three dimensions virtual space where children (aged 7-11) can meet, chat, explore, play, and perform Storytelling activities in collaboration. The paper describes the background of FaTe2, its educational motivations, its design solutions, and its implementation approach.
paper
3D virtual space; Collaborative learning; Edutainment; Story grammar; Storytelling;
English
IDC06: 5th International Conference on Interaction Design and Children - June 7 - 9, 2006
2006
IDC '06: Proceedings of the 2006 conference on Interaction design and children
9781450378086
2006
2006
113
116
none
Garzotto, F., Forfori, M. (2006). FaTe2: Storytelling Edutainment Experiences in 2D and 3D Collaborative Spaces. In IDC '06: Proceedings of the 2006 conference on Interaction design and children (pp.113-116) [10.1145/1139073.1139102].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10281/563228
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