This paper investigates, through a case study, the interaction paradigms that can be adopted in a museum exhibition involving hybrid interactive artifacts, i.e., installations that support visitors manipulating and interacting with physical and digital exhibits [6], [1]. We discuss the design principles and solutions we adopted in a temporary exhibition titled "The Fire and The Mountain", where we integrated technological and physical artifacts within a multi-sensory exhibition space to foster enjoyment, engagement, and, ultimately, learning, and to promote a variety of social behaviors among visitors interacting together and with hybrid exhibits. We also discuss a field study we carried on to evaluate the user experience in "The Fire and the Mountain", and the lessons we learnt.

Garzotto, F., Rizzo, F. (2007). Interaction Paradigms in Technology-Enhanced Social Spaces: a Case Study in Museums. In DPPI '07: Proceedings of the 2007 conference on Designing pleasurable products and interfaces (pp.343-356). ACM [10.1145/1314161.1314192].

Interaction Paradigms in Technology-Enhanced Social Spaces: a Case Study in Museums

Garzotto, F;
2007

Abstract

This paper investigates, through a case study, the interaction paradigms that can be adopted in a museum exhibition involving hybrid interactive artifacts, i.e., installations that support visitors manipulating and interacting with physical and digital exhibits [6], [1]. We discuss the design principles and solutions we adopted in a temporary exhibition titled "The Fire and The Mountain", where we integrated technological and physical artifacts within a multi-sensory exhibition space to foster enjoyment, engagement, and, ultimately, learning, and to promote a variety of social behaviors among visitors interacting together and with hybrid exhibits. We also discuss a field study we carried on to evaluate the user experience in "The Fire and the Mountain", and the lessons we learnt.
paper
A.0 [GENERAL]: Conference Proceedings H.5.2: User interfaces; User-centered design;
English
DPPI07: Designing Pleasurable Products and Interfaces 2007 - August 22 - 25, 2007
2007
DPPI '07: Proceedings of the 2007 conference on Designing pleasurable products and interfaces
9781595939425
2007
343
356
none
Garzotto, F., Rizzo, F. (2007). Interaction Paradigms in Technology-Enhanced Social Spaces: a Case Study in Museums. In DPPI '07: Proceedings of the 2007 conference on Designing pleasurable products and interfaces (pp.343-356). ACM [10.1145/1314161.1314192].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10281/563068
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