A framework for the design of multi-channel (MC) applications in the cultural tourism domain is presented. Several heterogeneous interface devices are supported including location-sensitive mobile units, on-site stationary devices, and personalized CDs that extend the on-site experience beyond the visit time thanks to personal memories gathered during the visit. The design framework is multi-layer in nature: it takes care of application design both at conceptual and implementation level. At conceptual level it supports content, navigation, interaction and presentation design. At implementation level it includes an interface independent execution engine as well as a set of tools mapping the design into a formal interface description that specifies the run-time rules-of-behavior to the execution engine. The proposed framework is going to be demonstrated in museums and archaeological sites in Italy.

Garzotto, F., Cinotti, T., Pigozzi, M. (2003). Designing multi-channel web frameworks for cultural tourism applications: the MUSE case study. In Museums and the Web 2003 (Charlotte- NC – USA), March 2003 (pp.1-24).

Designing multi-channel web frameworks for cultural tourism applications: the MUSE case study

Garzotto, F;
2003

Abstract

A framework for the design of multi-channel (MC) applications in the cultural tourism domain is presented. Several heterogeneous interface devices are supported including location-sensitive mobile units, on-site stationary devices, and personalized CDs that extend the on-site experience beyond the visit time thanks to personal memories gathered during the visit. The design framework is multi-layer in nature: it takes care of application design both at conceptual and implementation level. At conceptual level it supports content, navigation, interaction and presentation design. At implementation level it includes an interface independent execution engine as well as a set of tools mapping the design into a formal interface description that specifies the run-time rules-of-behavior to the execution engine. The proposed framework is going to be demonstrated in museums and archaeological sites in Italy.
paper
Access to Information, Computer Interfaces, Computer System Design, Culture, Foreign Countries, Information Technology, Museums, Tourism, World Wide Web
English
Museums and the Web 2003 - March 19-22, 2003
2003
Museums and the Web 2003 (Charlotte- NC – USA), March 2003
2003
1
1
24
https://eric.ed.gov/?id=ED482159
none
Garzotto, F., Cinotti, T., Pigozzi, M. (2003). Designing multi-channel web frameworks for cultural tourism applications: the MUSE case study. In Museums and the Web 2003 (Charlotte- NC – USA), March 2003 (pp.1-24).
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10281/562986
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