An international meeting entitled “Pathologists in Venice: Real World Cases for an Immersive Training Experience” took place on December 12 and 13, 2024 in Venice, Italy. More than 100 pathologists from all over the world were brought together to join four opinion leaders in different pathology fields. By matching real-time whole slide imaging-based navigation exposure with a technologically cutting-edge gaming format, the meeting engaged and provided the attendees with an innovative and immersive educational approach to real-world compelling scenarios they are likely to encounter in their daily practice.

Marletta, S., Eccher, A., Scarpa, A., Dei Tos, A., Angerilli, V., Bellan, E., et al. (2025). "Pathologists in Venice - Real World Cases for an Immersive Training Experience": Education, Gaming, and Show. JOURNAL OF PATHOLOGY INFORMATICS, 17(April 2025) [10.1016/j.jpi.2024.100418].

"Pathologists in Venice - Real World Cases for an Immersive Training Experience": Education, Gaming, and Show

Pagni, Fabio;L'Imperio, Vincenzo
Ultimo
2025

Abstract

An international meeting entitled “Pathologists in Venice: Real World Cases for an Immersive Training Experience” took place on December 12 and 13, 2024 in Venice, Italy. More than 100 pathologists from all over the world were brought together to join four opinion leaders in different pathology fields. By matching real-time whole slide imaging-based navigation exposure with a technologically cutting-edge gaming format, the meeting engaged and provided the attendees with an innovative and immersive educational approach to real-world compelling scenarios they are likely to encounter in their daily practice.
Articolo in rivista - Articolo scientifico
Artificial intelligence; Digital pathology; Education; Gaming; International meeting; Whole slide imaging;
English
4-feb-2025
2025
17
April 2025
100418
none
Marletta, S., Eccher, A., Scarpa, A., Dei Tos, A., Angerilli, V., Bellan, E., et al. (2025). "Pathologists in Venice - Real World Cases for an Immersive Training Experience": Education, Gaming, and Show. JOURNAL OF PATHOLOGY INFORMATICS, 17(April 2025) [10.1016/j.jpi.2024.100418].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10281/545521
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