The paper describes a research effort aimed at developing RL-Godot, a reinforcement learning (RL) based open source software system supporting the study of pedestrian dynamics. We first introduce the curriculum based RL approach to pedestrian simulation adopted for RL-Godot, then describe its system architecture and report a preliminary experimental application that evaluates the framework’s ability to qualitatively reproduce low-to-medium density pedestrian behaviors reported in the literature.
Vizzari, G., Falbo, A., Tenderini, R., Briola, D. (2026). RL-Godot pedestrian simulation: curriculum-based reinforcement learning for pedestrian simulation. In Pedestrian and Evacuation Dynamics 2025 (pp.323-329). Ceske Vysoke Uceni Technicke,Czech Technical University in Prague [10.14311/app.2026.57.0323].
RL-Godot pedestrian simulation: curriculum-based reinforcement learning for pedestrian simulation
Vizzari, GiuseppePrimo
;Briola, DanielaUltimo
2026
Abstract
The paper describes a research effort aimed at developing RL-Godot, a reinforcement learning (RL) based open source software system supporting the study of pedestrian dynamics. We first introduce the curriculum based RL approach to pedestrian simulation adopted for RL-Godot, then describe its system architecture and report a preliminary experimental application that evaluates the framework’s ability to qualitatively reproduce low-to-medium density pedestrian behaviors reported in the literature.| File | Dimensione | Formato | |
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