We present a professional development program for secondary school teachers—conducted by The Cool Couple, Pirelli HangarBicocca, and Milano-Bicocca University—that revolved around the use of technology. A playful and exploratory approach was applied to expanding and fragmenting identity through ongoing engagement with installations and works of art, especially pieces by Bruce Nauman on display at the museum. The action research trajectory prompted experimentation with novel ways of deploying digital technologies.
Zuccoli, F., Amadasi, G., Zocco, L., Benetton, N., S., S. (2024). Getting in the Game: Engaging with Art, Artists, and Museums. In A. Luigini (a cura di), Proceedings of the 2nd International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage EARTH 2023 (pp. 75-83). Springer Nature [10.1007/978-3-031-73823-4_9].
Getting in the Game: Engaging with Art, Artists, and Museums
Zuccoli, F
;
2024
Abstract
We present a professional development program for secondary school teachers—conducted by The Cool Couple, Pirelli HangarBicocca, and Milano-Bicocca University—that revolved around the use of technology. A playful and exploratory approach was applied to expanding and fragmenting identity through ongoing engagement with installations and works of art, especially pieces by Bruce Nauman on display at the museum. The action research trajectory prompted experimentation with novel ways of deploying digital technologies.File | Dimensione | Formato | |
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