In the last years, visual languages are becoming increasingly popular in the educational domain, but scholars are also beginning to explore the possibility to adopt them in other domains where their alleged user-friendliness and simplified interaction can be considered more than a simple embellishment of existing user interfaces. In this paper we present an experimental user study that we conducted to validate the hypothesis that adopting a visual language could help end-users of a document-based information system in defining their own document-related local rules to make their graphical interfaces active and proactive with respect to content, context and mediated interactions. The user study reported in this paper allows us to claim that our visual rule editor, which extends and customizes an existing framework recently developed at the MIT (OpenBlocks), is so easy to use that even untrained end-users can execute simple tasks of rule definition as proficiently as those that conversely received an ad-hoc and effective training. Although the conclusions of this study can not be generalized, this result stands as a preliminary contribution in demonstrating the importance of visual languages and editors to make rule-based programming "as easy as a child's play"

Cabitza, F., Gesso, I. (2012). Rule-Based Programming as Easy as a Child's Play. A User Study on Active Documents. In Proceedings of the IADIS International Conference Interfaces and Human Computer Interaction 2012, IHCI 2012, Proceedings of the IADIS International Conference Game and Entertainment Technologies 2012 (pp.73-80). Katherine Blashki.

Rule-Based Programming as Easy as a Child's Play. A User Study on Active Documents

Cabitza, F;Gesso, I
2012

Abstract

In the last years, visual languages are becoming increasingly popular in the educational domain, but scholars are also beginning to explore the possibility to adopt them in other domains where their alleged user-friendliness and simplified interaction can be considered more than a simple embellishment of existing user interfaces. In this paper we present an experimental user study that we conducted to validate the hypothesis that adopting a visual language could help end-users of a document-based information system in defining their own document-related local rules to make their graphical interfaces active and proactive with respect to content, context and mediated interactions. The user study reported in this paper allows us to claim that our visual rule editor, which extends and customizes an existing framework recently developed at the MIT (OpenBlocks), is so easy to use that even untrained end-users can execute simple tasks of rule definition as proficiently as those that conversely received an ad-hoc and effective training. Although the conclusions of this study can not be generalized, this result stands as a preliminary contribution in demonstrating the importance of visual languages and editors to make rule-based programming "as easy as a child's play"
paper
End-User Development, Rule-based Programming, Visual Languages
English
IADIS International Conference ICT, Society and Human Beings 2012, IADIS International Conference e-Commerce 2012, Part of the IADIS Multi Conference on Computer Science and Information Systems 2012, MCCSIS 2012 21 July 2012 through 23 July
2012
Proceedings of the IADIS International Conference Interfaces and Human Computer Interaction 2012, IHCI 2012, Proceedings of the IADIS International Conference Game and Entertainment Technologies 2012
978-972893975-5
2012
73
80
none
Cabitza, F., Gesso, I. (2012). Rule-Based Programming as Easy as a Child's Play. A User Study on Active Documents. In Proceedings of the IADIS International Conference Interfaces and Human Computer Interaction 2012, IHCI 2012, Proceedings of the IADIS International Conference Game and Entertainment Technologies 2012 (pp.73-80). Katherine Blashki.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10281/52546
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