This chapter is about the application of methods from psychophysics to the investigation of experimental game theory. We show how methods from psychophysics -including the analysis of reaction time, mouse-lab and eye-tracking, - can be used to improve our understanding of experimental game theory. The main goal of this chapter is to provide a balanced view of the possibilities of the process tracing approach, which is the investigation of the processes underlying choice. In addition, this chapter aims to provide practical understanding of the methods to enable the reader to evaluate this fast-growing literature. A secondary goal is to provide an introduction for readers interested in designing their own psychophysics experiments.
Coricelli, G., Polonio, L., Vostroknutov, A. (2020). The process of choice in games. In C.M. Capra, R. Croson, M.L. Rigdon, T.S. Rosenblat (a cura di), Handbook of Experimental Game Theory (pp. 69-94). Edward Elgar Publishing Ltd. [10.4337/9781785363337.00010].
The process of choice in games
Luca Polonio;
2020
Abstract
This chapter is about the application of methods from psychophysics to the investigation of experimental game theory. We show how methods from psychophysics -including the analysis of reaction time, mouse-lab and eye-tracking, - can be used to improve our understanding of experimental game theory. The main goal of this chapter is to provide a balanced view of the possibilities of the process tracing approach, which is the investigation of the processes underlying choice. In addition, this chapter aims to provide practical understanding of the methods to enable the reader to evaluate this fast-growing literature. A secondary goal is to provide an introduction for readers interested in designing their own psychophysics experiments.File | Dimensione | Formato | |
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Handbook of experimental game theory - Chapter 3.pdf
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