The paper presents the application of the Multilayered Multi Agent Situated System (MMASS) model to localization problems. In the context of Multi Agent System based modelling and distributed problem solving, the MMASS model allows the explicit representation of the environment structure where agents are situated, and provides spatial dependant agent behavior and interaction mechanisms. These aspects are of particular relevance in problems, like localization, in which the representation of spatial features is unavoidable. In particular, examples of localization problems that will be considered in the paper are: shopping centers localization in extra-urban areas, guide placement in museums, and signs and posters positioning in cities. Moreover, the paper briefly presents the software system that has been developed for the three-dimensional (3D) simulation of virtual worlds inhabited by virtual agents. This tool has been exploited for the 3D representation of the presented MMASS-based models of localization problems. © 2003 IEEE.
Bandini, S., Manzoni, S., Vizzari, G. (2003). MMASS Approach to localization problems. In 2003 IEEE/WIC International conference on intelligent agent technology (pp.357-363). IEEE COMPUTER SOC [10.1109/IAT.2003.1241099].
MMASS Approach to localization problems
BANDINI, STEFANIA;MANZONI, SARA LUCIA;VIZZARI, GIUSEPPE
2003
Abstract
The paper presents the application of the Multilayered Multi Agent Situated System (MMASS) model to localization problems. In the context of Multi Agent System based modelling and distributed problem solving, the MMASS model allows the explicit representation of the environment structure where agents are situated, and provides spatial dependant agent behavior and interaction mechanisms. These aspects are of particular relevance in problems, like localization, in which the representation of spatial features is unavoidable. In particular, examples of localization problems that will be considered in the paper are: shopping centers localization in extra-urban areas, guide placement in museums, and signs and posters positioning in cities. Moreover, the paper briefly presents the software system that has been developed for the three-dimensional (3D) simulation of virtual worlds inhabited by virtual agents. This tool has been exploited for the 3D representation of the presented MMASS-based models of localization problems. © 2003 IEEE.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.