This paper discusses the application of gamification techniques in the Ambient Intelligence context. A three-layer framework for ambient intelligence based on the concept of interconnection among all actors involved in the intelligent environment is first delineated. Then, mechanisms for user-driven creation and modification of environment behavior are advocated in the user layer. For this purpose, event-condition-action rules are promoted in literature. With this position paper we would like to suggest that user interfaces for rule construction must be integrated with proper techniques for user engagement and motivation, such as those proposed in the gamification theory.

Benzi, F., Cabitza, F., Fogli, D., Lanzilotti, R., & Piccinno, A. (2015). Gamification techniques for rule management in ambient intelligence. In 12th European Conference on Ambient Intelligence, AmI 2015; Athens; Greece; 11 November 2015 through 13 November 2015 (pp.353-356). Springer Verlag [10.1007/978-3-319-26005-1_25].

Gamification techniques for rule management in ambient intelligence

CABITZA, FEDERICO ANTONIO NICCOLO' AMEDEO
Secondo
;
2015

Abstract

This paper discusses the application of gamification techniques in the Ambient Intelligence context. A three-layer framework for ambient intelligence based on the concept of interconnection among all actors involved in the intelligent environment is first delineated. Then, mechanisms for user-driven creation and modification of environment behavior are advocated in the user layer. For this purpose, event-condition-action rules are promoted in literature. With this position paper we would like to suggest that user interfaces for rule construction must be integrated with proper techniques for user engagement and motivation, such as those proposed in the gamification theory.
No
paper
Scientifica
Gamification; Rule-based system; Smart home; Sustainability; Theoretical Computer Science; Computer Science (all)
English
European Conference on Ambient Intelligence, AmI 11 - 15 November
9783319260044
http://link.springer.com/chapter/10.1007%2F978-3-319-26005-1_25
Benzi, F., Cabitza, F., Fogli, D., Lanzilotti, R., & Piccinno, A. (2015). Gamification techniques for rule management in ambient intelligence. In 12th European Conference on Ambient Intelligence, AmI 2015; Athens; Greece; 11 November 2015 through 13 November 2015 (pp.353-356). Springer Verlag [10.1007/978-3-319-26005-1_25].
Benzi, F; Cabitza, F; Fogli, D; Lanzilotti, R; Piccinno, A
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10281/136523
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