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Mostrati risultati da 1 a 4 di 4
Enacting Learning in Mixed Reality: Educational Purposes and Pragmatic Effects. Pedagogical Insights from a Literature Review.
2026 Di Gallo, A
Enactive Assemblages: Exploring the Bodily Dimension of Learning in Immersive Technology Enabled Environments. Insights from a Literature Review.
2026 Di Gallo, A
Enactive experiences in technology-enabled immersive settings: educational purposes and pragmatic effects. Insights from a literature review
2026 Di Gallo, A
Digicomp 3.0 - A framework for today's digital competence
2026 Sottocorno, M; Facciocchi, M; Cornacchia, P; Di Gallo, A; Sironi, G; Lapomarda, L; Menduni, C; Bonatti, S
| Titolo | Tipologia | Data di pubblicazione | Autori | File |
|---|---|---|---|---|
| Enacting Learning in Mixed Reality: Educational Purposes and Pragmatic Effects. Pedagogical Insights from a Literature Review. | 02 - Intervento a convegno | 2026 | Di Gallo, A | |
| Enactive Assemblages: Exploring the Bodily Dimension of Learning in Immersive Technology Enabled Environments. Insights from a Literature Review. | 02 - Intervento a convegno | 2026 | Di Gallo, A | |
| Enactive experiences in technology-enabled immersive settings: educational purposes and pragmatic effects. Insights from a literature review | 02 - Intervento a convegno | 2026 | Di Gallo, A | |
| Digicomp 3.0 - A framework for today's digital competence | 99 - Altro | 2026 | Cornacchia Pier DanielDi Gallo Andrea + |
Mostrati risultati da 1 a 4 di 4
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