Despite the significance of pedestrian simulation in the design of the built environment and in the definition of crowd management procedures, we still lack data about several relevant human decision making processes. To tackle this issue, we propose a novel Virtual Reality system which allows to design controlled experiments in virtual settings, by tracking multiple users that wear Head Mounted Displays (HMD). We employed the system to experimentally evaluate the signage of a building of the University of of Milano-Bicocca and its implications on wayfinding decisions. We present here the results of a preliminary test made with the system, aiming at evaluating its usability and feeling of sickness due to the VR itself, as well as preliminary results on human wayfinding decisions.

Vizzari, G. (2020). Virtual Reality to Study Pedestrian Wayfinding: Motivations and an Experiment on Usability. In Proceedings - 2020 IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2020 (pp.205-208). Institute of Electrical and Electronics Engineers Inc. [10.1109/AIVR50618.2020.00042].

Virtual Reality to Study Pedestrian Wayfinding: Motivations and an Experiment on Usability

Vizzari G.
Primo
2020

Abstract

Despite the significance of pedestrian simulation in the design of the built environment and in the definition of crowd management procedures, we still lack data about several relevant human decision making processes. To tackle this issue, we propose a novel Virtual Reality system which allows to design controlled experiments in virtual settings, by tracking multiple users that wear Head Mounted Displays (HMD). We employed the system to experimentally evaluate the signage of a building of the University of of Milano-Bicocca and its implications on wayfinding decisions. We present here the results of a preliminary test made with the system, aiming at evaluating its usability and feeling of sickness due to the VR itself, as well as preliminary results on human wayfinding decisions.
paper
pedestrian behavior; Virtual Reality; wayfinding
English
3rd IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2020
2020
Proceedings - 2020 IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2020
978-172817463-1
2020
205
208
9319119
none
Vizzari, G. (2020). Virtual Reality to Study Pedestrian Wayfinding: Motivations and an Experiment on Usability. In Proceedings - 2020 IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2020 (pp.205-208). Institute of Electrical and Electronics Engineers Inc. [10.1109/AIVR50618.2020.00042].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10281/302750
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